Restart/Refrain @ENIGMA

In collaboration with ENIGMA and the three artists Mikkel Meyer, SØS Gunver Ryberg and Jens B Christiansen (Rumpistol) Vertigo created the twofold experience, Restart/Refrain. First part of the experience was three live CUBE concerts based on music created by Mikkel Meyer, Søs Gunver Ryberg and Jens B Christiansen and visual effect projected on the sides […]

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In collaboration with ENIGMA and the three artists Mikkel Meyer, SØS Gunver Ryberg and Jens B Christiansen (Rumpistol) Vertigo created the twofold experience, Restart/Refrain.

First part of the experience was three live CUBE concerts based on music created by Mikkel Meyer, Søs Gunver Ryberg and Jens B Christiansen and visual effect projected on the sides of the CUBE. The music was created special for this event to ensure it both reflected the artists’ own personal styles and could be remixed afterwards in a re-experience of the event in an installation.

The second part of the experience was an installation based on the live event. Inside the CUBE an interactive space was created by sensors that tracked the visitors’ movement, thus inviting them to create their own remix of the live event. In this way the visitors’ movement inside the CUBE created an echo of the live event based on both the audio and visual parts. With their bodies as the input they could control the audio/visual output.

Vertigo’s mainpart in Restart/Refrain was creating the visual experience, building the frame and programming the interactive part of the installation.

interactive installation

interactive installation

interactive installation

interactive installation

interactive installation

 

TREE.0 @Axelborg

In collaboration with The Alexandra Institute in Copenhagen Vertigo took part in the design and development of the interactive urban installation, TREE.0. As part of an experiment exploring the possibilities of SmartCities and what these can offer citizens the TREE.0 was created. It took the form of a tree to fit in as a natural […]

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In collaboration with The Alexandra Institute in Copenhagen Vertigo took part in the design and development of the interactive urban installation, TREE.0. As part of an experiment exploring the possibilities of SmartCities and what these can offer citizens the TREE.0 was created. It took the form of a tree to fit in as a natural part of the already existing urban space.

TREE.0 is a six meter tall tech-based metal tree that reacts to its surroundings by picking up on movements and digital devices. Its output comes in forms of light as well as sound. Inside the metal tree the technology brain is hid away from eyes sight giving it a playful feel as it interacts with its surroundings. In this way the tree invites passers to hang around and explore it. Initially, the TREE.0 was exhibited at Vester Voldgade next to the cityhall whereas its current location is outside Axelborg at Vesterbrogade.

Vertigo was responsible for the overall technical project management and the development of the TREE.0. Read more about the main idea behind the project at Interactive Spaces Lab.

TREE.0 – an urban installation from Interactive Spaces Lab on Vimeo.

urban installation

Lydspejlet @Varde

Lydspejlet or The Sound Mirror is a highly interactive urban installation located in Varde. It is based on audio/visual outputs created by 96 LED-light luminaires, two speakers, and two light and two audio sensors. Lydspejlet has several interaction points. First of, there are the two sound sensors. They are each placed in a pillar and can be […]

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Lydspejlet or The Sound Mirror is a highly interactive urban installation located in Varde. It is based on audio/visual outputs created by 96 LED-light luminaires, two speakers, and two light and two audio sensors.

Lydspejlet has several interaction points. First of, there are the two sound sensors. They are each placed in a pillar and can be manipulated through belonging tools. When visitors plays with the tools, waves of light are send through the luminaires. Secondly, two light sensors are places at the stairs. When the stairs are used an output based on light and sound is created. Lastly, it is possible to connect to WiFi speakers affiliated with the installation. The audio played through the speakers will be reflected in the installations luminaires as well. This all creates a lively spectacle for squares visitors.

Vertigo created the interactive urban installation whereas other parties created the spaced it was installed in.